#include<string>
#include"Tom.h"


Tom::Tom()
{
	x = 0;
	y = 0;
}

Tom::~Tom()
{
}

int Tom::getX() {
	return x;
}

int Tom::getY() {
	return y;
}

void Tom::setPosition(int x, int y) {
	this->x = x;
	this->y = y;
}
